Categories
Cabin VFX fundamentals

UE5-Cabin-Night

I attempted to construct a wooden cabin set in a nighttime scene and used lighting arrangements as part of a daily practice. During the process, I adjusted the brightness and color of the sky light, precisely positioned multiple light sources, and added soft ambient lighting to create depth and dramatic effects, enhancing the overall atmosphere and visual impact of the scene.

Lighting process

  • Self-illumination
  • Direct light
  • Light source
  • Fill light

Final result

Leave a Reply

Your email address will not be published. Required fields are marked *